Team Update 11/01/2021
Snail at Summer Camp » Devlog
In our playtest, we found that players were getting lost so we intend to make more trails and a narrative that will guide the player through the level. We also got a lot of comments on scaling so we're planning on reducing the size of certain landmarks to more narrowly fit the perspective of a human kid at a camp. The system was put in place to tell the story of the game but we hadn't put it in yet making the level seem fairly empty for its size. Once the story is produced we will also add more collectibles that the player gets hints for in the notes to develop a win state. We also plan to smooth some of the mountains in the background to give a more realistic mountain effect.
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Snail at Summer Camp
Status | In development |
Authors | Yujie Tao, Point_Nemo, Matt32112 |
More posts
- Misc. Elements & PolishDec 01, 2021
- Narrative Update 11/14/21 (backdated)Dec 01, 2021
- Visibility of NotesDec 01, 2021
- Small Gameplay UpdateNov 30, 2021
- The process of terraining a Summer CampNov 30, 2021
- Playtesting & FeedbackNov 30, 2021
- Flash Light UpdateNov 29, 2021
- Scripts/Coding UpdateNov 17, 2021
- Sound/Narrative Progress 11/1/21Nov 01, 2021