The process of terraining a Summer Camp


MH-

Terraforming in unity is a bit of a nightmare at first in unity but after a few hours, you can get pretty quick with the 3d brushes and start making any world you can dream up. This was the first time I terraformed with others in a project and that was difficult being the only one to do the terrain sometimes the trees would just disappear and I would have to go replace every little detail. I would say the process of maintaining the maximums of the software is one of the biggest challenges. It only allows for around 52000 details on the terrain which may seem like a significant amount until you make a huge map like S@SC. I actually had to go in and delete a lot of the forest I wanted in the game because I so far exceeded the limit of just in trees. I am however quite happy with how it has turned out and I believe it serves as an accurate forest.

Get Snail at Summer Camp

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