Snail at Summer Camp
A downloadable game
Team size: 3
Matthew Hineman: level design, environmental art
Ryan Nguyen: level design, code
Yujie Tao: level design, narrative & sound
Project objective: the objective is to create a simple horror game taking place at a summer camp and convey the story that an intruder has taken away all your friends and you must escape.
Progress:
Challenges:
- big map > sprint mechanic, a collectible in game map, fences, paths
- horror elements > dim lighting with flashlight, scary note, scary cabin design, scary "snail"
- small collectible notes > campfire light to make it easier to find
Credits:
All art assets are taken from the Unity Asset Store.
All sound are taken from freesound.org
- Book, Flipping Through Pages, A. wav (InspectorJ)
- owl.wav (Anthousai)
- Owl Hoot (Breviceps)
- Hooded crow.wav (Straget)
- Wilkies Pools Waterfalls.mp3 (laughantantic)
- Bench Creak 3.wav (tbhicba)
- campfire.wav (aerror)
Status | In development |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Yujie Tao, Point_Nemo, Matt32112 |
Development log
- Misc. Elements & PolishDec 01, 2021
- Narrative Update 11/14/21 (backdated)Dec 01, 2021
- Visibility of NotesDec 01, 2021
- Small Gameplay UpdateNov 30, 2021
- The process of terraining a Summer CampNov 30, 2021
- Playtesting & FeedbackNov 30, 2021
- Flash Light UpdateNov 29, 2021
- Scripts/Coding UpdateNov 17, 2021